Difference between revisions of "Magic Ball"

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{{twinsunica import}}{{Infobox Item
 
{{twinsunica import}}{{Infobox Item
  |image=Yellowbal.gif
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  |image=Yellowball.gif
 
  |type=weapon
 
  |type=weapon
 
  |critical=yes
 
  |critical=yes
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The color of the magic ball indicates the possessor's current level of magic. The magic levels are, from weakest to strongest: yellow, green, red and fire. To increase the magic level, one needs to recover magical items, one for each level.
 
The color of the magic ball indicates the possessor's current level of magic. The magic levels are, from weakest to strongest: yellow, green, red and fire. To increase the magic level, one needs to recover magical items, one for each level.
  
Every time one throws the magic ball, it uses some [[magic points]]. If the person is out of magic points, the ball can still be thrown, but it won't bounce any more, which dramatically decreases the ball range and functionality.
+
Every time Twinsen throws his magic ball, it uses some [[Flask of Magic Powder|magic points]]. If the person is out of magic points, the ball can still be thrown, but it won't bounce any more, which dramatically decreases the ball range and functionality.
  
The magic ball can be used for some special functions. Firstly, the trajectory of the ball can be altered by changing the [[behaviour mode]]. In discreet mode, for example, the ball is thrown higher instead of far. This is handy for reaching switches or enemies that can't be reached otherwise. Second, the magic ball can retrieve [[keys]]; if there is a key somewhere in the current scene, throwing the magic ball at it will pick it up and return it to the owner.
+
The magic ball can be used for some special functions. Firstly, the trajectory of the ball can be altered by changing the [[behaviour mode]]. In discreet mode, for example, the ball is thrown higher instead of far. This is handy for reaching switches or enemies that can't be reached otherwise. Second, the magic ball can retrieve [[key]]s; if there is a key somewhere in the current scene, throwing the magic ball at it will pick it up and return it to the owner.
  
 
The magic ball is [[Twinsen]]'s primary ranged weapon in his two adventures. Due to its great functionality and powerful shots, this weapon is most used by Twinsen in both his adventures, not only as a weapon, but also to reach switches and retrieve keys.
 
The magic ball is [[Twinsen]]'s primary ranged weapon in his two adventures. Due to its great functionality and powerful shots, this weapon is most used by Twinsen in both his adventures, not only as a weapon, but also to reach switches and retrieve keys.
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* [[Book of Bù]]
 
* [[Book of Bù]]
 
* [[Sendell's Medallion]]
 
* [[Sendell's Medallion]]
* [[Flask with Clear Water]]
+
* [[Flask of Clear Water]]
  
 
'''[[Little Big Adventure 2]]''':
 
'''[[Little Big Adventure 2]]''':
* [[Ancestral Tunic]] + [[Sendell's Medallion]]
+
* [[Ancestral Tunic]] + [[Sendell's Medallion]] (these are now one and the same)
* [[Wizard's diploma]]
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* [[Wizard's Diploma]]
 
* [[Sendell's Ball]]
 
* [[Sendell's Ball]]
* [[Dark Monk's key]]
+
* [[Dark Monk's Key]]
  
 
<gallery>
 
<gallery>
Image:Yellowbal.gif|Yellow Magic Ball
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Image:Yellowball.gif|Yellow Magic Ball
Image:Greenbal.gif|Green Magic Ball
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Image:Greenball.gif|Green Magic Ball
Image:Redbal.gif|Red Magic Ball
+
Image:Redball.gif|Red Magic Ball
Image:Firebal.gif|Fire Magic Ball
+
Image:Fireball.gif|Fire Magic Ball
 
</gallery>
 
</gallery>
  

Latest revision as of 21:49, 2 January 2013

  This article has been imported [list all] from the old Twinsunica directly, and might need a (further) rewrite.
Magic Ball
Image of Magic Ball
Type

Weapon [list all]

Critical

Yes [list all]

Magical

Yes [list all]

Unique

Yes [list all]

Adventure

Multiple: [list all]

Item
Upgrades

Yes [list all]

Position

Row 1 [list all] Column 1 [list all]

Effect

Uses Magic [list all] (one)

Combat
Combattype

Enemy Targets [list all]

Powerlevel

All Magic Levels [list all]

Rate

Low [list all]

Range

Varies [list all] (depends on bahavior)

Damage

Varies [list all] (depends on magic)

The magic ball is a ball that stores a great deal of magic. This ball bounces a couple of times if it doesn't hit any enemy, and then automatically returns to its owner. The magic ball needs the Ancestral Tunic to function, since it is the primary source of magic. This weapon upgrades along with its owner's magic level.

The color of the magic ball indicates the possessor's current level of magic. The magic levels are, from weakest to strongest: yellow, green, red and fire. To increase the magic level, one needs to recover magical items, one for each level.

Every time Twinsen throws his magic ball, it uses some magic points. If the person is out of magic points, the ball can still be thrown, but it won't bounce any more, which dramatically decreases the ball range and functionality.

The magic ball can be used for some special functions. Firstly, the trajectory of the ball can be altered by changing the behaviour mode. In discreet mode, for example, the ball is thrown higher instead of far. This is handy for reaching switches or enemies that can't be reached otherwise. Second, the magic ball can retrieve keys; if there is a key somewhere in the current scene, throwing the magic ball at it will pick it up and return it to the owner.

The magic ball is Twinsen's primary ranged weapon in his two adventures. Due to its great functionality and powerful shots, this weapon is most used by Twinsen in both his adventures, not only as a weapon, but also to reach switches and retrieve keys.

The four items Twinsen has to obtain in the two games in order to get a higher level of magic are:

Little Big Adventure 1:

Little Big Adventure 2:

Related threads

General

Fan Art

External links

Fan Art