Difference between revisions of "Ancestral Tunic"

From Twinsuniverse
Jump to: navigation, search
(General)
m
 
(21 intermediate revisions by 6 users not shown)
Line 1: Line 1:
[[Image:Tunic.gif|right]]
+
{{twinsunica import}}{{Infobox Item
 +
|image=Tunic.gif
 +
|type=equipment
 +
|critical=yes
 +
|magical=yes
 +
|unique=yes
 +
|lba1=yes
 +
|lba2=yes
 +
|upgrades=yes
 +
|rowposition=2
 +
|columnposition=1
 +
|effect=stores magic
 +
|effectamount=all
 +
|purpose=enhance the [[Magic Ball]]
 +
|combattype=none
 +
|powerlevel=yellow
 +
|rate=none
 +
|range=none
 +
|damage=none
 +
}}
  
{{Quote|
 
Quote=Tunic. With this magical symbol, you have just earned the first level of power.|
 
Character=Official description, Twinsen's first adventure}}
 
 
==Description==
 
 
The '''Ancestral Tunic''', as described in the [[Book of Bu]], was one of the four items required by the Heir to be collected for him to ensure victory against the designated tyrant. This magical tunic was kept for centuries upon centuries in a secret closet at the house of the Heir's acnestors, and kept it safe for the time when the Chosen One will be needing it.
 
The '''Ancestral Tunic''', as described in the [[Book of Bu]], was one of the four items required by the Heir to be collected for him to ensure victory against the designated tyrant. This magical tunic was kept for centuries upon centuries in a secret closet at the house of the Heir's acnestors, and kept it safe for the time when the Chosen One will be needing it.
  
This Ancestral Tunic, as suggested earlier, is a great source of magic. Whoever wears it, in a way that every tunic is being worn, is able to store an enormous amount of [[magic power]], which is vital for defeating his enemies. The amount of magic available for storage depneds on the owner's level of magic, and can range from Yellow to Fire.
+
This Ancestral Tunic is a great source of magic. Whoever wears it is able to store an enormous amount of [[magic power]], which is vital for defeating his enemies. The amount of magic available for storage depneds on the owner's level of magic, and can range from Yellow to Fire.
  
Combined with the [[Magic Ball]], which was also kept in the secret closet at The Heir's house, these  
+
Combined with the [[Magic Ball]], which was also kept in the secret closet at The Heir's house, these two magical items make together an extremely powerful combination, which would almost certainly ensure anyone success in his mission.
two magical items make together an extremely powerful combination, which would almost certainly ensure anyone success in his mission.
+
  
The tunic is coloured blue, probably to symbolize the close relationships with the [[Sendell|Sendells]] and [[the legend]], who are also blue. Additionally, blue is a colour of hope, which might be another explanation for the colour choice.
+
The tunic is coloured blue, probably to symbolize the close relationships with the [[Sendell|Sendells]] and [[the legend]], who are also blue.
  
==Role in Twinsen's adventures==
+
==During FunFrock's Reign==
Escaping from the [[Citadel]] at the very beginnig of his first adventure, [[Twinsen]] made it to [[Twinsen's house|his and Zoe's house]]. Before he managed to do anything, two [[grobo clones]] knocked on the door, and captured [[Zoe]] just after Twinsen managed to hide. After their disappearance, it took Twinsen a little exploration around the house to find what he was looking for- the closet at which the Ancestral Tunic, as well as the magic ball, was kept. Putting it on, Twinsen immediately became powerful, as he was now able to store magic, thus using his magic ball. This tunic, which Twinsen kept until the end of his adventure, proved very powerful, and ensured Twinsen his success in defeating the evil [[FunFrock]].
+
[[Image:LBA1_-_Twinsen_obtains_Tunic.JPG|right|300px|thumb|Twinsen's reaction upon obtaining his Ancestral Tunic in his house in LBA1.]]
 +
Escaping from the [[Citadel]] at the beginning of the game, [[Twinsen]] makes it to [[Twinsen's house|his and Zoe's house]]. Soon after Zoe is captured, and Twinsen finds the closet at which the Ancestral Tunic, as well as the magic ball, was kept. Putting it on, Twinsen immediately becomes powerful, as he is now able to store magic, thus using his magic ball. This tunic, which Twinsen keeps until the end of the game, proves very powerful.
  
At the end of his first adventure, Twinsen has contributed the tunic to [[Miss Bloop's Private Museum|Ms. Bloop's growing museum]], which might have indicated that he was prepared to rest a bit from adventures for the close while. He has also left a note in his house to his future descendants:
+
==During Twinsen's Odyssey==
{{Quote|
+
Some time between the plot of the two games, Twinsen contributed the tunic to [[Miss Bloop's Private Museum]]. He left a note in his house to his future descendants:
Quote=To my future descendants: I have lent to Miss Bloop's private museum, the Medallion and the Ancestral Tunic which rightfully belong to you.|
+
{{Quote
Character=Signed: Twinsen.}}
+
|quote=To my future descendants: I have lent to Miss Bloop's private museum, the Medallion and the Ancestral Tunic which rightfully belong to you.
 +
|character=Twinsen}}
  
However, having to free [[Raph]] the [[lighthouse]] keeper, and, later on, the entire planet, Twinsen very quickly found the tunic necessary again. Going to the museum to reclaim the tunic, he found out that the room at which the button that opens the tunic's safe was locked. To get in, our hero had to sneak in through the museum's window, and thus opening the tunic's safe.
+
However, having to free [[Raph]] the [[lighthouse]] keeper, and, later on, the entire planet, Twinsen quickly finds the tunic necessary again. Going to the museum to reclaim the tunic, he finds out that the room at which the button that opens the tunic's safe is locked. To get in, Twinsen has to sneak in through the museum's window, and thus opening the tunic's safe.
  
Just like at his first adventure, the tunic was Twinsen's primary object he carried with him, along with his magic ball. Apart from a short time, at which he walked around the planets with a [[Wizard's Parade Tunic]], Twinsen carried the Ancestral Tunic with him until the end of his adventure, when he defeated, perhaps for the last time, the evil FunFrock.
+
Like in LBA 1, the tunic is Twinsen's primary object, along with the magic ball. Apart from a short time, at which he walks around the Twinsun and [[Zeelich]] with a [[Wizard's Parade Tunic]], Twinsen carries the Ancestral Tunic with him until the end of the game.
 
+
==Additional quotes==
+
{{Quote|
+
Quote=You've just earned the first level of Magic by finding the Tunic left for you by your ancestors. You will be able to store up magic with it.|
+
Character=When Twinsen found the tunic in his house}}
+
{{Quote|
+
Quote=The day will come when someone from the present or future species will rise up and say, 'This world is mine from now on, and the key to all powers belongs to me!' This day will surely come because avarice and violence harbor in the hearts of all species of the universe. If the peril on this day is too great, the Chosen One will come forth. He will rise up against the tyrant and overthrow him. He will free and reunite the people, because throughout the years, the Chosen One's ancestors will have prepared him for his victory. They will have left information and weapons in his dwelling. The Chosen One, also known as the Heir, will, however, have to gather together four magical symbols if he hopes to be victorious: the Tunic, the Book of Bu, Sendell's Medallion and a Flask of Clear Water. On the day of peril Sendell will visit the Heir in his sleep and announce the coming of the final combat. The Heir will then have to go to the Well of Sendell where the goddess will endow her powers on him!|
+
Character=Book of Bu}}
+
{{Quote|
+
Quote=You just found your Magic Ball! When you wear your ancestral Tunic you'll be able to bounce it at your enemies!|
+
Character=After Twinsen took the magic ball from his house}}
+
{{Quote|
+
Quote= You have just found your ancestral Tunic and Sendell's Medallion. By storing Magic, it will enable you to bounce your ball at your enemies. |
+
Character=After Twinsen took the tunic from the museum}}
+
{{Quote|
+
Quote=You can throw the Magic Ball and make it bounce in different ways: For that, you need the Tunic since it allows you to store Magic power that the Ball consumes at each throw.|
+
Character=Official description of the magic ball}}
+
{{Quote|
+
Quote=This Tunic, bequeathed by your ancestors, will help you store Magic power. Some is consumed each time you use a magical object, such as your ball. In order to use them, you must find enough Magic and carry it with you.|
+
Character=Official description of the [[Protection spell]]}}
+
{{Quote|
+
Quote=This Tunic, bequeathed by your ancestors, now gives you protection besides storing Magic. To use the shielding spell, press Enter from the Inventory. This spell consumes some Magic, just like throwing the Ball and using several other magic objects.|
+
Character=Official description of the [[Lightning spell]]}}
+
  
 
==Related threads==
 
==Related threads==
Line 57: Line 49:
 
* {{thread|id=6124|title=Why?}}
 
* {{thread|id=6124|title=Why?}}
  
[[Category:Magical items]]
+
===Fan Art===
 +
* {{thread|id=11291|title=The Heir}}
 +
* {{thread|id=11279|title=Old drawing from 2000}}
 +
* {{thread|id=11007|title=twinsen paint image, old}}
 +
* {{thread|id=11083|title=Twinsen, my style}}
 +
* {{thread|id=11023|title=2-minutes twinsen"robot"}}
 +
* {{thread|id=10891|title=Twinsen :)}}
 +
* {{thread|id=10819|title=Twinsen want's you!}}
 +
* {{thread|id=10812|title=Ka-meh-ha-meh.. I mean Magic ball blast}}
 +
* {{thread|id=10751|title=Another 3D twinsen}}
 +
 
 +
==External links==
 +
===Fan art===
 +
* [http://www.deviantart.com/view/12986693/ LBA 2 Picture]
 +
* [http://www.deviantart.com/view/1047280/ Twinsen and Zoe]

Latest revision as of 11:42, 27 December 2012

  This article has been imported [list all] from the old Twinsunica directly, and might need a (further) rewrite.
Ancestral Tunic
Image of Ancestral Tunic
Type

Equipment [list all]

Critical

Yes [list all]

Magical

Yes [list all]

Unique

Yes [list all]

Adventure

Multiple: [list all]

Item
Upgrades

Yes [list all]

Position

Row 2 [list all] Column 1 [list all]

Effect

Stores Magic [list all] (all)

Purpose

enhance the Magic Ball

Combat
Combattype

None [list all]

Powerlevel

Magic Level Yellow [list all]

The Ancestral Tunic, as described in the Book of Bu, was one of the four items required by the Heir to be collected for him to ensure victory against the designated tyrant. This magical tunic was kept for centuries upon centuries in a secret closet at the house of the Heir's acnestors, and kept it safe for the time when the Chosen One will be needing it.

This Ancestral Tunic is a great source of magic. Whoever wears it is able to store an enormous amount of magic power, which is vital for defeating his enemies. The amount of magic available for storage depneds on the owner's level of magic, and can range from Yellow to Fire.

Combined with the Magic Ball, which was also kept in the secret closet at The Heir's house, these two magical items make together an extremely powerful combination, which would almost certainly ensure anyone success in his mission.

The tunic is coloured blue, probably to symbolize the close relationships with the Sendells and the legend, who are also blue.

During FunFrock's Reign

Twinsen's reaction upon obtaining his Ancestral Tunic in his house in LBA1.

Escaping from the Citadel at the beginning of the game, Twinsen makes it to his and Zoe's house. Soon after Zoe is captured, and Twinsen finds the closet at which the Ancestral Tunic, as well as the magic ball, was kept. Putting it on, Twinsen immediately becomes powerful, as he is now able to store magic, thus using his magic ball. This tunic, which Twinsen keeps until the end of the game, proves very powerful.

During Twinsen's Odyssey

Some time between the plot of the two games, Twinsen contributed the tunic to Miss Bloop's Private Museum. He left a note in his house to his future descendants:

To my future descendants: I have lent to Miss Bloop's private museum, the Medallion and the Ancestral Tunic which rightfully belong to you.

- Twinsen

However, having to free Raph the lighthouse keeper, and, later on, the entire planet, Twinsen quickly finds the tunic necessary again. Going to the museum to reclaim the tunic, he finds out that the room at which the button that opens the tunic's safe is locked. To get in, Twinsen has to sneak in through the museum's window, and thus opening the tunic's safe.

Like in LBA 1, the tunic is Twinsen's primary object, along with the magic ball. Apart from a short time, at which he walks around the Twinsun and Zeelich with a Wizard's Parade Tunic, Twinsen carries the Ancestral Tunic with him until the end of the game.

Related threads

General

Fan Art

External links

Fan art