Difference between revisions of "Keypad"
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* {{thread|id=1672|title=LBA Keypad?}} | * {{thread|id=1672|title=LBA Keypad?}} | ||
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Revision as of 16:54, 29 December 2012
This article has been imported [list all] from the old Twinsunica directly, and might need a (further) rewrite. |
The article image "Keypad.png" does not exist or has no description page yet [list all]. |
Template {{Infobox Item}} on this article raises some maintenance tasks. You may help by solving the following:
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Keypad | |
---|---|
Type |
Key [list all] |
Critical |
No [list all] |
Magical |
No [list all] |
Unique |
Yes [list all] |
Adventure | |
Item | |
Upgrades |
No [list all] |
Position | |
Effect |
unknown [list all] |
Combat | |
Combattype |
None [list all] |
Powerlevel |
None [list all] |
The keypad controlling a digital locking system is a special object that acts as a key to a secret room in the Teleportation Center. Twinsen gets it from Lanktir, a grobo living in Proxim-City, in Little Big Adventure 1. Lanktir had recieved the keypad by accident.
The keypard is not an integral part of the game, but Twinsen can use it to open the secret room in the Teleportation Center. This room is full of Meca-Penguins, but it is only possible to have one penguin at a time in LBA 1.