Difference between revisions of "Template:Infobox Enemy/requires"

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| {{maintenance task|nocat={{{nocat|false}}}
 
| {{maintenance task|nocat={{{nocat|false}}}
 
     |category=Enemies with an unknown requirement
 
     |category=Enemies with an unknown requirement
     |label=unknown
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     |label=''unknown''
 
     |reason=The '''requires''' parameter specifies {{#if:{{{1|}}}|'{{lc:{{{1|}}}}}' (unknown)| no value}} }}
 
     |reason=The '''requires''' parameter specifies {{#if:{{{1|}}}|'{{lc:{{{1|}}}}}' (unknown)| no value}} }}
 
}}</includeonly><noinclude>
 
}}</includeonly><noinclude>
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  <nowiki>{{Infobox Enemy/requires|ultraviolet}}</nowiki>
 
  <nowiki>{{Infobox Enemy/requires|ultraviolet}}</nowiki>
  
:{{categorizer|category=Enemies with an unknown requirement|label=unknown|nocat=true}}
+
:{{categorizer|category=Enemies with an unknown requirement|label=''unknown''|nocat=true}}
  
  

Revision as of 11:24, 13 December 2012

This template offers a multiple choice for defining the requirement category of an (enemy) article. It can also automatically categorize a page under that category.

Parameters

  1. The selected requirement from the following values (no parameter name and values are case insensitive):
    • none
    • yellow
    • green
    • red
    • fire
    • any other (non)empty value defaults to: unknown
  • nocat: Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization).


Note: more category values should be discussed on the discussion page.

Syntax

{{Infobox Enemy/requires|value}}

Examples

Any of the above values may be used like this:

{{Infobox Enemy/requires|none}}
{{Infobox Enemy/requires|yellow}}
{{Infobox Enemy/requires|green}}
{{Infobox Enemy/requires|red}}
{{Infobox Enemy/requires|fire}}
None [list all]
Magic Level Yellow [list all]
Magic Level Green [list all]
Magic Level Red [list all]
Magic Level Fire [list all]


The case of the value is not important:

{{Infobox Enemy/requires|grEEn}}
Magic Level Green [list all]


You may leave the "requirement" undefined (which would raise the Enemies with an unknown requirement maintenance task) by not specifying any valid value, so these all have the same result:

{{Infobox Enemy/requires}}
{{Infobox Enemy/requires|}}
{{Infobox Enemy/requires|blue}}
{{Infobox Enemy/requires|kashes}}
{{Infobox Enemy/requires|ultraviolet}}
unknown [list all]


The nocat parameter may be used to suppress automatic categorization like this (any value will do):

{{Infobox Enemy/requires|none|nocat=true}}

This would render the same result as the first example above, but would not automatically categorize under Category:Easy enemies. This feature works both on valid values and the maintenance task mentioned above.