Template:Infobox Enemy/requires

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Infobox Enemy/requires
Purpose

Infobox [list all]

Single tag

No [list all]

Multi-line

No [list all]

Protected

No [list all]

Game related

Yes [list all]

Categorization
Suppressible

Recursively [list all]

Choice

Single category [list all]

Categories

Multiple: [list all]

Variables
Names

none [list all]

Subpages

This template offers a multiple choice for defining the requirement category of an (enemy) article. It can also automatically categorize a page under that category.

Parameters

  1. The selected requirement from the following values (no parameter name and values are case insensitive):
    • none
    • yellow
    • green
    • red
    • fire
    • any other (non)empty value defaults to: unknown
  • nocat: Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization).


Note: more category values should be discussed on the discussion page.

Syntax

{{Infobox Enemy/requires|value}}

Examples

Any of the above values may be used like this:

{{Infobox Enemy/requires|none}}
{{Infobox Enemy/requires|yellow}}
{{Infobox Enemy/requires|green}}
{{Infobox Enemy/requires|red}}
{{Infobox Enemy/requires|fire}}
None [list all]
Magic Level Yellow [list all]
Magic Level Green [list all]
Magic Level Red [list all]
Magic Level Fire [list all]


The case of the value is not important:

{{Infobox Enemy/requires|grEEn}}
Magic Level Green [list all]


You may leave the "requirement" undefined (which would raise the Enemies with an unknown requirement maintenance task) by not specifying any valid value, so these all have the same result:

{{Infobox Enemy/requires}}
{{Infobox Enemy/requires|}}
{{Infobox Enemy/requires|blue}}
{{Infobox Enemy/requires|kashes}}
{{Infobox Enemy/requires|ultraviolet}}
unknown [list all]


The nocat parameter may be used to suppress automatic categorization like this (any value will do):

{{Infobox Enemy/requires|none|nocat=true}}

This would render the same result as the first example above, but would not automatically categorize under Category:Easy enemies. This feature works both on valid values and the maintenance task mentioned above.