Difference between revisions of "Funky Rabbibunny"

From Twinsuniverse
Jump to: navigation, search
Line 7: Line 7:
 
Age=Adult}}
 
Age=Adult}}
  
{{Quote|
+
The '''funky rabbibunny''' is a nameless [[rabbibunny]] patrolling in [[Funky-Town]] at [[Tippett Island]]. This rabbibunny claims to know the [[Northern Hemisphere]] of [[Twinsun]] very well, and is willing to sell information for the price of 10 [[kashes]].
Quote=I know this hemisphere very well, for 10 Kashes I'll tell you what FunFrock is concocting here.|
+
Character=Funky rabbibunny}}
+
  
==Description==
+
Following the advice of a [[sphero]] he meets when arriving to Tippett Island, [[Twinsen]] goes to talk with the rabbibunny, who for 10 kashes on each item sells him the information he knows regarding the [[Cloning Center]], the [[Teleportation Center]] and the [[Mutatnt Factory]].
Down in the streets of [[Funky-Town]], where a small population of dissidents is rebelling against [[FunFrock]], patrols a nameless rabbibunny. The city probably received its name from people of his type, funky and cool.
+
Although not being too appreciated by his town mates, this nameless rabbibunny is perhaps the smartest and most knowledgable person of the entire [[Tippett Island|island]]. For a decent price, he is willing to sell whoever's interested information regarding FunFrock's evil plans.
+
Further than that, very few is known about his personality. He seems to be a loner, who doesn't chat too much.
+
  
==Role in Twinsen's adventure==
+
The rabbibunny hints Twinsen that it is possible to jump on the [[crabs]] in the [[sewers]] as a way of crossing the water, and that he needs a proper ID card to enter the Teleportation Center.
If we consider the fact that most of the characters [[Twinsen]] met during his adventure were of no importance except for giving some hints, then we can notice that this funky rabbibunny was very useful in the [[quetch]]'s quests. For the total price of 30 [[kashes]] (10 kashes for each factory), the rabbibunny was able to tell Twinsen anything he ever wanted to know about FunFrock's three factories- the [[Cloning Center]], the [[Teleportation Center]] and the [[Mutant Factory]].
+
After speaking with the rabbibunny, Twinsen realized he needed the plans of the Teleportation Centre, and thus started asking anyone he saw about their whereabouts.
+
 
+
==Additional quotes==
+
{{Quote|
+
Quote=FunFrock cleared out the populations from this hemisphere but there are still a few people that resist like here in Funky-Town. He produces mutant insects in his factory at the foot of the Hamalayi mountains to exterminate us. The factory was supposedly sabotaged, but there are still monsters in the sewers: they were produced before the sabotage. In fact, you can jump on the giant crabs!|
+
Character=Funky rabbibunny}}
+
{{Quote|
+
Quote=It is located on Brundle island, from there FunFrock's cohorts control all the planet's teleportations! The entrance is guarded but they will let you in if you act like one of them.|
+
Character=Funky rabbibunny}}
+
{{Quote|
+
Quote=The center where all the planet's clones are produced is inside FunFrock's Fortress. It's his headquarters when he is in this hemisphere. Be careful because I heard that he is working on some VERY special clones, it's on Fortress island.|
+
Character=Funky rabbibunny}}
+
{{Quote|
+
Quote=Ask the rabbibunny with the sunglasses, he's an informer.|
+
Character=a [[sphero]]}}
+
  
 
[[Category:Rabbibunnies]]
 
[[Category:Rabbibunnies]]

Revision as of 13:11, 6 January 2010

Template:Character

The funky rabbibunny is a nameless rabbibunny patrolling in Funky-Town at Tippett Island. This rabbibunny claims to know the Northern Hemisphere of Twinsun very well, and is willing to sell information for the price of 10 kashes.

Following the advice of a sphero he meets when arriving to Tippett Island, Twinsen goes to talk with the rabbibunny, who for 10 kashes on each item sells him the information he knows regarding the Cloning Center, the Teleportation Center and the Mutatnt Factory.

The rabbibunny hints Twinsen that it is possible to jump on the crabs in the sewers as a way of crossing the water, and that he needs a proper ID card to enter the Teleportation Center.