Difference between revisions of "Bersimon"

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{{Character|
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{{twinsunica import}}{{Infobox Character
Name=Bersimon|
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|image=Bersimon.jpg
Image=MAGE.jpg|
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|race=Rabbibunny
Race=[[Rabbibunny]]|
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|gender=Male
Gender=Male|
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|size=average
Size=Medium|
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|age=Adult
Age=Adult}}
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|magical=yes
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|lba1=
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|lba2=yes
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|alignment=sendell
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|occupation=
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|requires=
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|amount=
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|fam1=
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|fam2=
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|planet=
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|island=
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}}
  
 
'''Bersimon''', often referred to as '''The Weather Wizard''' is a weather wizard who lives in a [[Weather Wizard tent|tent]] on the [[cliffs]] of [[Citadel Island]]. He is a fully qualified wizard, who graduated from the [[School of Magic]].
 
'''Bersimon''', often referred to as '''The Weather Wizard''' is a weather wizard who lives in a [[Weather Wizard tent|tent]] on the [[cliffs]] of [[Citadel Island]]. He is a fully qualified wizard, who graduated from the [[School of Magic]].
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* {{thread|id=155|title=Twinsun - a happy jolly place? I THINK NOT}}
 
* {{thread|id=155|title=Twinsun - a happy jolly place? I THINK NOT}}
  
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<!-- remove these category links when they're all automated by categorizers...
 
[[Category:Rabbibunnies]]
 
[[Category:Rabbibunnies]]
 
[[Category:Male characters]]
 
[[Category:Male characters]]
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[[Category:Citadel Island inhabitants]]
 
[[Category:Citadel Island inhabitants]]
 
[[Category:Good]]
 
[[Category:Good]]
[[Category:Key characters]]
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[[Category:Key characters]] -->

Revision as of 00:56, 15 December 2012

  This article has been imported [list all] from the old Twinsunica directly, and might need a (further) rewrite.
Bersimon
Character Portrait of Bersimon
Race

Rabbibunny [list all]

Gender

Male [list all]

Size

Average [list all]

Age

Adult [list all]

Magical

Yes [list all]

Adventure

Twinsen's Odyssey [list all]

Character
Alignment

Sendell [list all]

Bersimon, often referred to as The Weather Wizard is a weather wizard who lives in a tent on the cliffs of Citadel Island. He is a fully qualified wizard, who graduated from the School of Magic.

The Weather Wizard is the only one capable of chasing the storm that prevents Twinsen from going to Desert Island. However, he has to stand at a high point in order to utter a conjuration, and the lighthouse is the only available place at the island. After Twinsen freed Raph, the lighthouse keeper, Bersimon is able to stop the storm. Then, finally capable of landing, the Esmers come.

Bersimon also once hid Sendell's Ball in a cage of ice in the sewers. He already made a potion, which only needed a pearl of incandescence to become ready for use, for freeing the ball.

Related threads

General