Template:Infobox Enemy/damage
Infobox Enemy/damage | |
---|---|
Purpose |
Infobox [list all] |
Single tag |
No [list all] |
Multi-line |
No [list all] |
Protected |
No [list all] |
Game related |
Yes [list all] |
Categorization | |
Suppressible |
Recursively [list all] |
Choice |
Single category [list all] |
Categories |
Multiple: [list all] |
|
|
Variables | |
Names |
none [list all] |
Subpages |
This template offers a multiple choice for defining the damage category of an (enemy) article. It can also automatically categorize a page under that category.
Parameters
- The selected damage from the following values (no parameter name and values are case insensitive):
- little
- medium
- high
- huge
- any other (non)empty value defaults to: unknown
- nocat: Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization).
Note: more category values should be discussed on the discussion page.
Syntax
{{Infobox Enemy/damage|value}}
Examples
Any of the above values may be used like this:
{{Infobox Enemy/damage|little}} {{Infobox Enemy/damage|medium}} {{Infobox Enemy/damage|high}} {{Infobox Enemy/damage|huge}}
The case of the value is not important:
{{Infobox Enemy/damage|hUGe}}
- Huge [list all]
You may also leave the "damage" undefined (which would raise the Enemies of unknown damage maintenance task) by not specifying any valid value, so these all have the same result:
{{Infobox Enemy/damage}} {{Infobox Enemy/damage|}} {{Infobox Enemy/damage|totalloss}} {{Infobox Enemy/damage|invulnerable}} {{Infobox Enemy/damage|yes}}
- unknown [list all]
The nocat parameter may be used to suppress automatic categorization like this (any value will do):
{{Infobox Enemy/damage|little|nocat=true}}
This would render the same result as the first example above, but would not automatically categorize under Category:Weak enemies. This feature works both on valid values and the maintenance task mentioned above.