Difference between revisions of "Bersimon"
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Character=[[Mentor of the School of Magic]]}} | Character=[[Mentor of the School of Magic]]}} | ||
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* {{thread|id=8965|title=Toss Up Compensate Match}} | * {{thread|id=8965|title=Toss Up Compensate Match}} |
Revision as of 20:14, 1 January 2007
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Contents
Description
Bersimon is the Weather Wizard who lives on the cliffs of Citadel Island, in his Weather Wizard tent. He is a fully qualified wizard, who graduated from the School of Magic. He seems to be one of the wisest people of the island.
Role in Twinsen's adventure
The Weather Wizard was the only one capable of chasing the storm that prevented Twinsen from going to Desert Island. However, he had to stand at a high point in order to utter a conjuration, and the lighthouse was the only available place at the island. After Twinsen freed Raph, the lighthouse keeper, Bersimon was able to stop the storm. Then, finally capable of landing, the Esmers came. The Weather Wizard also once hid Sendell's Ball in a cage of ice in the sewers. He already made a potion, which only needed a pearl of incandescence to become ready for use, for freeing the ball.
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