Difference between revisions of "Template:Infobox Enemy/damage"
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J McKalling (Talk | contribs) (added infobox) |
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<includeonly> | <includeonly> | ||
{{#switch: {{lc:{{{1|}}}}} | {{#switch: {{lc:{{{1|}}}}} | ||
− | | little = {{categorizer|category=Weak enemies|label= | + | | little = {{categorizer|category=Weak enemies|label=Little|nocat={{{nocat|false}}}}} |
| medium = {{categorizer|category=Medium damage enemies|label=Medium|nocat={{{nocat|false}}}}} | | medium = {{categorizer|category=Medium damage enemies|label=Medium|nocat={{{nocat|false}}}}} | ||
− | | high = {{categorizer|category=Strong enemies|label= | + | | high = {{categorizer|category=Strong enemies|label=High|nocat={{{nocat|false}}}}} |
− | | huge = {{categorizer|category=Powerful enemies|label= | + | | huge = {{categorizer|category=Powerful enemies|label=Huge|nocat={{{nocat|false}}}}} |
| {{maintenance task|nocat={{{nocat|false}}} | | {{maintenance task|nocat={{{nocat|false}}} | ||
|category=Enemies of unknown damage | |category=Enemies of unknown damage | ||
− | |label=unknown | + | |doclink=Infobox Enemy/damage |
+ | |label=''unknown'' | ||
|reason=The '''damage''' parameter specifies {{#if:{{{1|}}}|'{{lc:{{{1|}}}}}' (unknown)| no value}} }} | |reason=The '''damage''' parameter specifies {{#if:{{{1|}}}|'{{lc:{{{1|}}}}}' (unknown)| no value}} }} | ||
− | }}</includeonly><noinclude> | + | }}</includeonly><noinclude>{{Infobox Template |
+ | |purpose=infobox | ||
+ | |singletag=no | ||
+ | |multiline=no | ||
+ | |gamerelated=yes | ||
+ | |suppressible=recursively | ||
+ | |choice=single | ||
+ | |cat1=Weak enemies!little | ||
+ | |cat2=Medium damage enemies!medium | ||
+ | |cat3=Strong enemies!high | ||
+ | |cat4=Powerful enemies!huge | ||
+ | |cat5=Enemies of unknown damage!''unknown''!maintenance | ||
+ | |var1= | ||
+ | }} | ||
+ | |||
This template offers a multiple choice for defining the damage category of an (enemy) article. It can also automatically categorize a page under that category. | This template offers a multiple choice for defining the damage category of an (enemy) article. It can also automatically categorize a page under that category. | ||
==Parameters== | ==Parameters== | ||
− | + | # The selected damage from the following values (no parameter name and values are case insensitive): | |
− | + | #* ''little'' | |
− | + | #* ''medium'' | |
− | + | #* ''high'' | |
− | + | #* ''huge'' | |
− | + | #* any other (non)empty value defaults to: ''unknown'' | |
* '''nocat''': Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization). | * '''nocat''': Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization). | ||
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==Examples== | ==Examples== | ||
Any of the above values may be used like this: | Any of the above values may be used like this: | ||
− | <nowiki>{{Infobox Enemy/damage| | + | <nowiki>{{Infobox Enemy/damage|little}}</nowiki> |
<nowiki>{{Infobox Enemy/damage|medium}}</nowiki> | <nowiki>{{Infobox Enemy/damage|medium}}</nowiki> | ||
− | <nowiki>{{Infobox Enemy/damage| | + | <nowiki>{{Infobox Enemy/damage|high}}</nowiki> |
− | <nowiki>{{Infobox Enemy/damage| | + | <nowiki>{{Infobox Enemy/damage|huge}}</nowiki> |
− | :{{categorizer|category=Weak enemies|label= | + | :{{categorizer|category=Weak enemies|label=Little|nocat=true}} |
:{{categorizer|category=Medium damage enemies|label=Medium|nocat=true}} | :{{categorizer|category=Medium damage enemies|label=Medium|nocat=true}} | ||
− | :{{categorizer|category=Strong enemies|label= | + | :{{categorizer|category=Strong enemies|label=High|nocat=true}} |
− | :{{categorizer|category=Powerful enemies|label= | + | :{{categorizer|category=Powerful enemies|label=Huge|nocat=true}} |
The case of the value is not important: | The case of the value is not important: | ||
− | <nowiki>{{Infobox Enemy/damage| | + | <nowiki>{{Infobox Enemy/damage|hUGe}}</nowiki> |
− | :{{categorizer|category=Powerful enemies|label= | + | :{{categorizer|category=Powerful enemies|label=Huge|nocat=true}} |
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<nowiki>{{Infobox Enemy/damage|yes}}</nowiki> | <nowiki>{{Infobox Enemy/damage|yes}}</nowiki> | ||
− | :{{categorizer|category=Enemies of unknown damage|label=unknown|nocat=true}} | + | :{{categorizer|category=Enemies of unknown damage|label=''unknown''|nocat=true}} |
The '''nocat''' parameter may be used to suppress automatic categorization like this (any value will do): | The '''nocat''' parameter may be used to suppress automatic categorization like this (any value will do): | ||
− | <nowiki>{{Infobox Enemy/damage| | + | <nowiki>{{Infobox Enemy/damage|little|nocat=true}}</nowiki> |
This would render the same result as the first example above, but would not automatically categorize under [[:Category:Weak enemies]]. This feature works both on valid values and the maintenance task mentioned above. | This would render the same result as the first example above, but would not automatically categorize under [[:Category:Weak enemies]]. This feature works both on valid values and the maintenance task mentioned above. | ||
− | + | </noinclude> |
Latest revision as of 16:19, 6 June 2014
Infobox Enemy/damage | |
---|---|
Purpose |
Infobox [list all] |
Single tag |
No [list all] |
Multi-line |
No [list all] |
Protected |
No [list all] |
Game related |
Yes [list all] |
Categorization | |
Suppressible |
Recursively [list all] |
Choice |
Single category [list all] |
Categories |
Multiple: [list all] |
|
|
Variables | |
Names |
none [list all] |
Subpages |
This template offers a multiple choice for defining the damage category of an (enemy) article. It can also automatically categorize a page under that category.
Parameters
- The selected damage from the following values (no parameter name and values are case insensitive):
- little
- medium
- high
- huge
- any other (non)empty value defaults to: unknown
- nocat: Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization).
Note: more category values should be discussed on the discussion page.
Syntax
{{Infobox Enemy/damage|value}}
Examples
Any of the above values may be used like this:
{{Infobox Enemy/damage|little}} {{Infobox Enemy/damage|medium}} {{Infobox Enemy/damage|high}} {{Infobox Enemy/damage|huge}}
The case of the value is not important:
{{Infobox Enemy/damage|hUGe}}
- Huge [list all]
You may also leave the "damage" undefined (which would raise the Enemies of unknown damage maintenance task) by not specifying any valid value, so these all have the same result:
{{Infobox Enemy/damage}} {{Infobox Enemy/damage|}} {{Infobox Enemy/damage|totalloss}} {{Infobox Enemy/damage|invulnerable}} {{Infobox Enemy/damage|yes}}
- unknown [list all]
The nocat parameter may be used to suppress automatic categorization like this (any value will do):
{{Infobox Enemy/damage|little|nocat=true}}
This would render the same result as the first example above, but would not automatically categorize under Category:Weak enemies. This feature works both on valid values and the maintenance task mentioned above.