Difference between revisions of "Template:Infobox Enemy/damage"
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− | <nowiki>{{Infobox Enemy/damage| | + | <nowiki>{{Infobox Enemy/damage|hUGe}}</nowiki> |
:{{categorizer|category=Powerful enemies|label=Huge|nocat=true}} | :{{categorizer|category=Powerful enemies|label=Huge|nocat=true}} |
Revision as of 16:21, 23 December 2012
This template offers a multiple choice for defining the damage category of an (enemy) article. It can also automatically categorize a page under that category.
Parameters
- The selected damage from the following values (no parameter name and values are case insensitive):
- little
- medium
- high
- huge
- any other (non)empty value defaults to: unknown
- nocat: Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization).
Note: more category values should be discussed on the discussion page.
Syntax
{{Infobox Enemy/damage|value}}
Examples
Any of the above values may be used like this:
{{Infobox Enemy/damage|little}} {{Infobox Enemy/damage|medium}} {{Infobox Enemy/damage|high}} {{Infobox Enemy/damage|huge}}
The case of the value is not important:
{{Infobox Enemy/damage|hUGe}}
- Huge [list all]
You may also leave the "damage" undefined (which would raise the Enemies of unknown damage maintenance task) by not specifying any valid value, so these all have the same result:
{{Infobox Enemy/damage}} {{Infobox Enemy/damage|}} {{Infobox Enemy/damage|totalloss}} {{Infobox Enemy/damage|invulnerable}} {{Infobox Enemy/damage|yes}}
- unknown [list all]
The nocat parameter may be used to suppress automatic categorization like this (any value will do):
{{Infobox Enemy/damage|little|nocat=true}}
This would render the same result as the first example above, but would not automatically categorize under Category:Weak enemies. This feature works both on valid values and the maintenance task mentioned above.