Difference between revisions of "Template:Infobox Enemy/adventure"

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(Created page with "<includeonly>{{ #vardefine: lba1 | {{#ifeq: {{lc: {{#if:{{{lba1|}}}|{{{lba1}}}|no}}}} | no | | {{categorizer|nocat={{{nocat|false}}} |category=LBA1 enemies ...")
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Revision as of 18:57, 4 December 2012

This template offers a multiple choice for defining which adventure an (enemy) article belongs to. It can also automatically categorize a page under that category.

Parameters

  • lba1: Whether or not to select the first adventure "FunFrock's Reign" (defaults to no, enable by any other nonempty value)
  • lba2: Whether or not to select the second adventure "Twinsen's Odyssey" (defaults to no, enable by any other nonempty value)
  • lba3: Whether or not to select the third adventure "Stellar Entity Genesis" (defaults to no, enable by any other nonempty value)
  • nocat: Whether or not to suppress categorization under the chosen categories (defaults to false, which means auto categorization).


Note: the lba3 parameter is of cource a placeholder for until the highly anticipated sequel is finally released. Do not use it yet.

Note: this categorizer is multiple choice: you can specify any combination of the three options.

Note: if neither lba1, lba2 or lba3 specify a positive value, the default 'unknown' will be used.

Syntax

{{Infobox Enemy/adventure|lba1=value|lba2=value|lba3=value}}

Examples

Common use include either the lba1 or lba2 parameter to specify the one adventure an enemy is in (value "yes" is recommended):

{{Infobox Enemy/adventure|lba1=yes}}
{{Infobox Enemy/adventure|lba2=yes}}
FunFrock's Reign [list all]
Twinsen's Odyssey [list all]


You can also specify multiple adventures for one enemy (warning: this will force a table cell to split in two, so do not do this outside table cells!):

{{Infobox Enemy/adventure|lba1=yes|lba2=yes}}
Multiple: [list all]


It doesn't matter which value you use, any nonempty value other than "no" will express a positive value, so these all have the same result:

{{Infobox Enemy/adventure|lba1=aye, let's do this!}}
{{Infobox Enemy/adventure|lba1=false}}
{{Infobox Enemy/adventure|lba1=not}}
{{Infobox Enemy/adventure|lba1=maybe}}
{{Infobox Enemy/adventure|lba1=0}}
{{Infobox Enemy/adventure|lba1=zero}}
{{Infobox Enemy/adventure|lba1=null}}
{{Infobox Enemy/adventure|lba1=n}}
{{Infobox Enemy/adventure|lba1=whatever}}
{{Infobox Enemy/adventure|lba1=yes}}
{{Infobox Enemy/adventure|lba1=YES}}
FunFrock's Reign [list all]


The only ways to express a negative value is by leaving out the parameter, leaving it empty or specifying "no" (case insensitive), so these all have the same result:

{{Infobox Enemy/adventure|lba1=yes}}
{{Infobox Enemy/adventure|lba1=yes|lba2=}}
{{Infobox Enemy/adventure|lba1=yes|lba2=no}}
{{Infobox Enemy/adventure|lba1=yes|lba2=NO}}
FunFrock's Reign [list all]


When the in-game content of Little Big Adventure 3 is publicized, it may be specified as the adventure as well:

{{Infobox Enemy/adventure|lba3=yes}}
Stellar Entity Genesis [list all]


You may leave the "adventure" undefined (which would raise the Enemies from an unknown adventure maintenance task) by not specifying any positive value for any of the options, so these all have the same result:

{{Infobox Enemy/adventure}}
{{Infobox Enemy/adventure|lba1=no}}
{{Infobox Enemy/adventure|lba1=|lba2=|lba3=}}
unknown [list all]


The nocat parameter may be used to suppress automatic categorization like this (any value will do):

{{Infobox Enemy/adventure|lba1=yes|nocat=true}}

This would render the same result as the first example above, but would not automatically categorize under Category:LBA1 enemies. This feature works both on valid values and the maintenance task mentioned above.