Difference between revisions of "Template:Infobox Item/combattype"
J McKalling (Talk | contribs) (Created page with "<includeonly> {{#switch: {{lc:{{{1|}}}}} | none = {{categorizer|category=Noncombat items|label=None|display=infobox|nocat={{{nocat|false}}}}} | enemies = {{categorizer|categor...") |
J McKalling (Talk | contribs) m (eliminated the display parameter of the categorizer) |
||
Line 1: | Line 1: | ||
<includeonly> | <includeonly> | ||
{{#switch: {{lc:{{{1|}}}}} | {{#switch: {{lc:{{{1|}}}}} | ||
− | | none = {{categorizer|category=Noncombat items|label=None | + | | none = {{categorizer|category=Noncombat items|label=None|nocat={{{nocat|false}}}}} |
− | | enemies = {{categorizer|category=Enemy targeting items|label=Enemy Targets | + | | enemies = {{categorizer|category=Enemy targeting items|label=Enemy Targets|nocat={{{nocat|false}}}}} |
− | | area = {{categorizer|category=Area effect items|label=Area Effect | + | | area = {{categorizer|category=Area effect items|label=Area Effect|nocat={{{nocat|false}}}}} |
− | | special = {{categorizer|category=Special combat items|label=Special | + | | special = {{categorizer|category=Special combat items|label=Special|nocat={{{nocat|false}}}}} |
| {{maintenance task|nocat={{{nocat|false}}} | | {{maintenance task|nocat={{{nocat|false}}} | ||
|category=Items of unknown combattype | |category=Items of unknown combattype |
Revision as of 17:46, 3 January 2013
This template offers a multiple choice for defining the combattype category of an (item) article. It can also automatically categorize a page under that category.
Parameters
- The selected combattype from the following values (no parameter name and values are case insensitive):
- none
- enemies
- area
- special
- any other (non)empty value defaults to: unknown
- nocat: Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization).
Note: more category values should be discussed on the discussion page.
Syntax
{{Infobox Item/combattype|value}}
Examples
Any of the above values may be used like this:
{{Infobox Item/combattype|none}} {{Infobox Item/combattype|enemies}} {{Infobox Item/combattype|area}}
Some items don't actually cause harm to enemies (in a normal way), but can be used during combat nevertheless. In that case, use this value:
{{Infobox Item/combattype|special}}
- Special [list all]
The case of the value is not important, so these all have the same result:
{{Infobox Item/combattype|eneMIES}} {{Infobox Item/combattype|ENEMies}} {{Infobox Item/combattype|eNeMiEs}} {{Infobox Item/combattype|ENEMIES}}
- Enemy Targets [list all]
You may leave the "combattype" undefined (which would raise the Items of unknown combattype maintenance task) by not specifying any valid value, so these all have the same result:
{{Infobox Item/combattype}} {{Infobox Item/combattype|}} {{Infobox Item/combattype|fists}} {{Infobox Item/combattype|mortal}} {{Infobox Item/combattype|headbang}} {{Infobox Item/combattype|multi-way}}
- unknown [list all]
The nocat parameter may be used to suppress automatic categorization like this (any value will do):
{{Infobox Item/combattype|none|nocat=true}}
This would render the same result as the first example above, but would not automatically categorize under Category:Noncombat items. This feature works both on valid values and the maintenance task mentioned above.