Difference between revisions of "Template:Infobox Enemy/speed"
J McKalling (Talk | contribs) (Created page with "<includeonly> {{#switch: {{lc:{{{1|}}}}} | short = {{categorizer|category=Short ranged enemies|label=Short|nocat={{{nocat|false}}}}} | wide = {{categorizer|category=Wide range...") |
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==Examples== | ==Examples== | ||
Any of the above values may be used like this: | Any of the above values may be used like this: | ||
− | <nowiki>{{Infobox Enemy/speed| | + | <nowiki>{{Infobox Enemy/speed|slow}}</nowiki> |
<nowiki>{{Infobox Enemy/speed|medium}}</nowiki> | <nowiki>{{Infobox Enemy/speed|medium}}</nowiki> | ||
− | <nowiki>{{Infobox Enemy/speed| | + | <nowiki>{{Infobox Enemy/speed|fast}}</nowiki> |
<nowiki>{{Infobox Enemy/speed|infinite}}</nowiki> | <nowiki>{{Infobox Enemy/speed|infinite}}</nowiki> | ||
− | :{{categorizer|category= | + | :{{categorizer|category=Slow enemies|label=Slow|nocat=true}} |
− | :{{categorizer|category=Medium | + | :{{categorizer|category=Medium fast enemies|label=Medium fast|nocat=true}} |
− | :{{categorizer|category= | + | :{{categorizer|category=Fast enemies|label=Fast|nocat=true}} |
− | :{{categorizer|category= | + | :{{categorizer|category=Infinitely fast enemies|label=Infinite|nocat=true}} |
Line 45: | Line 45: | ||
<nowiki>{{Infobox Enemy/speed|inFINite}}</nowiki> | <nowiki>{{Infobox Enemy/speed|inFINite}}</nowiki> | ||
− | :{{categorizer|category= | + | :{{categorizer|category=Infinitely fast enemies|label=Infinite|nocat=true}} |
Line 55: | Line 55: | ||
<nowiki>{{Infobox Enemy/speed|arrow}}</nowiki> | <nowiki>{{Infobox Enemy/speed|arrow}}</nowiki> | ||
− | :{{categorizer|category=Enemies of unknown | + | :{{categorizer|category=Enemies of unknown speed|label=unknown|nocat=true}} |
The '''nocat''' parameter may be used to suppress automatic categorization like this (any value will do): | The '''nocat''' parameter may be used to suppress automatic categorization like this (any value will do): | ||
− | <nowiki>{{Infobox Enemy/speed| | + | <nowiki>{{Infobox Enemy/speed|slow|nocat=true}}</nowiki> |
This would render the same result as the first example above, but would not automatically categorize under [[:Category:Short ranged enemies]]. This feature works both on valid values and the maintenance task mentioned above. | This would render the same result as the first example above, but would not automatically categorize under [[:Category:Short ranged enemies]]. This feature works both on valid values and the maintenance task mentioned above. | ||
[[Category:Article Categorizers|enemy]]</noinclude> | [[Category:Article Categorizers|enemy]]</noinclude> |
Revision as of 18:08, 11 December 2012
This template offers a multiple choice for defining the speed category of an (enemy) article. It can also automatically categorize a page under that category.
This article is a stub [list all]. You can help the Twinsuniverse by expanding it. |
Parameters
- The selected range from the following values (no parameter name and values are case insensitive):
- short
- wide
- infinite
- none
- any other (non)empty value defaults to: unknown
- nocat: Whether or not to suppress categorization under the chosen category (defaults to false, which means auto categorization).
Note: more category values should be discussed on the discussion page.
Syntax
{{Infobox Enemy/speed|value}}
Examples
Any of the above values may be used like this:
{{Infobox Enemy/speed|slow}} {{Infobox Enemy/speed|medium}} {{Infobox Enemy/speed|fast}} {{Infobox Enemy/speed|infinite}}
The case of the value is not important:
{{Infobox Enemy/speed|inFINite}}
- Infinite [list all]
You may also leave the "speed" undefined (which would raise the Enemies of unknown speed maintenance task) by not specifying any valid value, so these all have the same result:
{{Infobox Enemy/speed}} {{Infobox Enemy/speed|}} {{Infobox Enemy/speed|universe}} {{Infobox Enemy/speed|microscopic}} {{Infobox Enemy/speed|arrow}}
- unknown [list all]
The nocat parameter may be used to suppress automatic categorization like this (any value will do):
{{Infobox Enemy/speed|slow|nocat=true}}
This would render the same result as the first example above, but would not automatically categorize under Category:Short ranged enemies. This feature works both on valid values and the maintenance task mentioned above.