Difference between revisions of "Category:Characters"

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m (Role in Twinsen's adventures: - fixed "teacher" linking)
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When reviewing [[Twinsen]]'s adventure, we are able to divide the dozens of characters he met into four main groups. Each group contains characters who had a role more or less suitable to the type of the group.
 
When reviewing [[Twinsen]]'s adventure, we are able to divide the dozens of characters he met into four main groups. Each group contains characters who had a role more or less suitable to the type of the group.
  
The first group contains characters who had no role at all in Twinsen's adventure. They were just there, not being able to help the quetch with anything particular. Two examples of these might be [[Kurtz]] or the [[teacher[[ of the [[school]].
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The first group contains characters who had no role at all in Twinsen's adventure. They were just there, not being able to help the quetch with anything particular. Two examples of these might be [[Kurtz]] or the [[teacher]] of the [[school]].
  
 
Also, there were people who could give Twinsen just small hints about his current mission. When searching for the [[lighthouse keeper]], for example, Twinsen asked around [[Citadel Island]] for any possible information about him. Many characters, like [[Pat]] or [[Fab]] for example, could give Twinsen small hints about his whereabouts. This motive of hint searching repeated itself many times during his two adventures. Also in this group, we can fit bazaar sellers, who sold Twinsen some goods, but were not vital in his adventure.
 
Also, there were people who could give Twinsen just small hints about his current mission. When searching for the [[lighthouse keeper]], for example, Twinsen asked around [[Citadel Island]] for any possible information about him. Many characters, like [[Pat]] or [[Fab]] for example, could give Twinsen small hints about his whereabouts. This motive of hint searching repeated itself many times during his two adventures. Also in this group, we can fit bazaar sellers, who sold Twinsen some goods, but were not vital in his adventure.

Revision as of 13:43, 29 November 2006

Characters from the second game

Description

Both Twinsun and Zeelich are, of course, the home to many different characters. Each character has got its own race, gender, age and, of course, personality. The characters are divided into eight main races, four races on each planet. The four main races of Twinsun are quetches, grobos, rabbibunnies and spheroes, while in Zeelich the four main species are sups, francos, mosquibees and wannies. Additionally, there are some other characters, who don't fall under any of these categories. These characters are classified as "Others", and are usually pretty rare around the two planets.

Extended information on every single character may be found in the articles dedicated to them.

Role in Twinsen's adventures

When reviewing Twinsen's adventure, we are able to divide the dozens of characters he met into four main groups. Each group contains characters who had a role more or less suitable to the type of the group.

The first group contains characters who had no role at all in Twinsen's adventure. They were just there, not being able to help the quetch with anything particular. Two examples of these might be Kurtz or the teacher of the school.

Also, there were people who could give Twinsen just small hints about his current mission. When searching for the lighthouse keeper, for example, Twinsen asked around Citadel Island for any possible information about him. Many characters, like Pat or Fab for example, could give Twinsen small hints about his whereabouts. This motive of hint searching repeated itself many times during his two adventures. Also in this group, we can fit bazaar sellers, who sold Twinsen some goods, but were not vital in his adventure.

The third type of characters the quetch met were of a bit further importance. These people helped Twinsen carrying out a certain mission, or sometimes even more than one mission. Without these people, the quetch could not have carried on in his quests. Chedil Amiradoo, for example, sold Twinsen a wizard parade outfit, without which the quetch could not have gone to Zeelich and continue his adventure.

Then, in the fourth group, we meet those characters who were extremely vital in Twinsen's adventures. These people were of a great importance, forming big parts of the adventure. Without them, the adventures would have looked completely different. In this category, we can fit Zoé, Baldino, Dino-Fly, and, of course, the evil tyrant himself, FunFrock, to name a few.

To sum up, we can spot four different groups of characters that Twinsen met, each one containing characters who had different roles in the quetch's adventures.

Related threads

General

Subcategories

This category has the following 7 subcategories, out of 7 total.
The number of included categories (C), pages (P) and files (F) is stated in brackets.

A

G

M

R

S